The path to corruption

Every now and then I will find that one of my digital photographs has been corrupted. It reminds me of the days when, after waiting 48 hours to get my negatives developed, I’d find that some photographs had two overlapping exposures. 

With digital, you don’t expect that sort of thing to happen. However, I sometimes find distorted images containing unusual coloured patterns and streaks. These corrupted images are a reminder of the fragility of digital. In the past, just dropping an external hard drive has led to me losing hundreds of images, because they are unrecoverable. 

After discussing how images could be corrupted, and viewed as art, I wanted to explore this further. I found out that jpegs are made up of hexadecimal text files. The idea of being able to get inside an image and alter it’s structure really appeals to me. 


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I’ve have started to develop my ideas from Assignment 4, to explore how I can create pixelated images without filters. The images above have been produced from enlarging a photograph to 800% and then taking screen shots of areas which I think are of particular interest. I am wondering whether there is a way that I can taken sections of an enlarged image and then combining them to resemble the original.

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Jesse wants a new haircut.


At first glance, it is difficult to know which of the two images of Jesse Lingard is a photograph. Computer-generated images are so realistic nowadays, it is not surprising that this type of problem has arisen. If images can be created so accurately, they may come a time when cameras are no longer needed. Graphics are so realistic that there might not be a need in the future to send a photographer out, when the ideal image can be made on screen. 

However, it does raise the issue of image rights when creating a representation of a person. Also, what are the responsibilities of the image creator once it is out in the public domain.

At one level, it could be argued that the collection of pixels are not real, and would not exist without the screen. However, by being placed within a game-based scenario, the character becomes life-like. As computer generated imagery becomes more prevalent, it will be interesting to see what responsibilities will need to be granted for creators and what rights there are for the sprites.  


The final shot from my DSLR

The final shot from my DSLR

It wasn’t meant to end like this. On a freezing wet day at the end of August, I was photographing my son’s football team. I was using my Canon 7D, which I have been using since it was released way back in 2009. Despite the torrential rain, I was confident that my camera would cope due to its weather sealing - one of its selling points for sports photographers. 

However, half way through the match it stopped working. When I uploaded the images from the memory card, the photo above was the last one. I must have accidentally pressed the shutter, whilst holding it.  After uploading the images, I did try to use it again, but there was a loud pop and then not even the lcd would light up.

It was a significant moment for me, because I had bought this camera when I had started studying with the OCA 10 years ago. It has helped me through most of my modules, photographed weddings, birthdays, and Christmases. When I had first bought it, I would have expected my last image with it to have been something spectacular, not a blurry accidental shot of some grass!

Now, I need another camera! Or do I? Until my son had started playing football, I had rarely used my 7D. The telephoto zoom, and high number of frames per second, gave it a significant advantage. However, I tend to use my iPhone or point and shoot camera, due to their conveniently small size.